Well, at first, I just looked at a dungeons map and said to myself “I bet I can do that”, so I did it. Then I got obsessed with it. I started making maps in November 2020, and I have pretty much been drawing every day since then, picking up new techniques and styles along the way.
The one-page-dungeon making came from a different perspective. As I talked to my friends, and paid attention to the community there is a prevailing belief that dungeons are not fun. That concept is crazy to me because the name of the game is DUNGEONS and Dragons, THE DUNGEONS SHOULD BE FUN. So, I set out to specifically write dungeons that are fun for both players and DMs. They are only one page because most modern players want to be able to run the dungeon and be finished in one session, limiting myself to one page helps make sure that happens. I also leave a lot of the details vague so the Dungeon Master can change things where they need to. They are designed to be a skeleton that you can add your own flavor to. This way you can easily run them as a one shot or plug them into your campaign.